source of reference: レクリエーションソフトウェアアドバイザリーカウンシル (The Free Encyclopedia WikipediA) last edited on 2 December 2018, at 15:26 UTC, URL: https://en.wikipedia.org/<br>Automatic translation<br><br> Recreational Software Advisory Council ( RSAC )は、1994年にSoftware Publishers Associationによって米国で設立された独立した非営利組織であり、 ビデオゲームの論争と政府規制の脅威に応えて6つの業界リーダーでした。<br> 評議会の目標は、以前に結成されたVideogame Rating Council (VRC)および後のEntertainment Software Rating Board (ESRB)と同様に、 コンピューターゲームの客観的なコンテンツレーティングを提供することでした。 RSACの評価は、メディアと子どもへの影響を研究したスタンフォード大学の ドナルドF.ロバーツ博士の研究に基づいています。 ・・・
source of reference: Recreational Software Advisory Council (The Free Encyclopedia WikipediA) last edited on 2 December 2018, at 15:26 UTC, URL: https://en.wikipedia.org/<br><br>The Recreational Software Advisory Council (RSAC) was an independent, non-profit organization founded in the U.S. in 1994 by the Software Publishers Association as well as six other industry leaders in response to video game controversy and threats of government regulation.The goal of the council was to provide objective content ratings for computer games, similar to the earlier formed Videogame Rating Council (VRC) and later Entertainment Software Rating Board (ESRB). The RSAC ratings were based on the research of Dr. Donald F. Roberts of Stanford University who studied media and its effect on children.In 1993, senators Herb Kohl and Joseph Lieberman raised concerns over the levels of violence and other adult material appearing in video games which were available to children. Under threat of government regulation, industry groups like the Software Publishers Association (SPA), the Association of Shareware Professionals (ASP), and others had concerns about the intrusion of the government, and the costs, delays and subjective judgements of a review-committee-based system...